Bagrian, Abbot of la Maisontal
Chronicles 2003
Bagrian is a unique character. Under the superficial appearance
of an old, learned scholar, he hides the great powers of an incarnation
of (he wildest forces of nature. His obsession with fighting against
all forces that can upset the balance of nature has recently led him
to the capture of one of the vile Skaven artifacts known as the Black
Arcs of the Horned One. Now, he and his monks will pay the price for
such a daring act. Bagrian can be taken as a Lord choice in a Bretonnian
army. He must be fielded exactly as presented here and no extra equipment
of magic items can be bought for him.
A Empire wizard would be an ideal miniature to represent Bagrian
in your battles.
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Bagrian |
4 |
4 |
3 |
4 |
4 |
3 |
4 |
2 |
8 |
Points: 370
Weapons: Staff (hand weapon).
Armour: None.
SPECIAL RULES
Arch-Priest of Taal: Bagrian is a Level 4 Wizard. He always
uses spells from the Lore of Beasts.
MAGIC ITEMS
Staff of the Owl: This oaken tool of magic channels the forces
of nature and infuses new strength into the bearer's spells. The staff
confers upon Bagrian +1 to the total rolled to cast spells.
Amber periapt: The bearer of this statuette, which represents
the god of nature himself, is surrounded by a golden halo that protects
and refreshes him as long as his faith remains true.
The periapt confers a 4+ Ward save on Bagrian. In addition, once per
battle, Bagrian can recover all the wounds he has jpst up to that moment
(though he needs to be alive to use the periapt's power!).
Parchment of Bark: The lore of Taal is recorded on sheets of
bark ritually taken from the holiest of birches. The Parchment counts
as a Dispel Scroll.
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