- The Army General must have the Mark of Slaanesh.
- Daemons cannot join units of Dark Elves or Mortal Chaos.
- Dark Elf characters cannot join units of Mortal Chaos or Daemons. Aspiring Champions cannot join units of Dark Elves or Daemons.
- Dark Elves with the Mark of Slaanesh still have hatred of High Elves. Units or characters with the Mark of Slaanesh and riding Cold Ones are still subject to stupidity.
- Sorceresses with the Mark of Slaanesh must use the Lore of Slaanesh, and gain +1 to cast their spells.
- All rules for Marks of the Dark Gods (pages 46-47 of Hordes of Chaos) apply.
- Dark Elf characters with the Mark of Slaanesh may take any ‘Models with Mark of Slaanesh Only’ magic items from Hordes of Chaos as part of their Magic Item allowance.
- Any Dark Elf unit that has the Mark of Slaanesh and access to a Magic Standard may choose to take the Rapturous Standard (from Hordes of Chaos) instead of another Magic Standard (although of course only one Rapturous Standard may appear in the army).
- Chaos characters and units may not use Dark Elf magic items.
+2 Strength. Killing Blow. Uses two hands.
Any rolls to hit of a 5 or 6 wound automatically, with no need to roll to wound.
The bearer has a 4+ Ward Save.
Once per Magic phase, the wielder may unleash the power of the Wand. This automatically casts the spell Doombolt. Each time it is used, roll a dice: on a 1 its power is exhausted, and it cannot be used for the remainder of the game.
A character with the Cloak of Dark Souls may Scout, so long as they are on foot.
The unit may make a make a flee response when charged (even if Immune to Psychology), and will immediately and automatically rally at the end of its flee movement, so long as it outruns the charger(s).
In a Cult of Slaanesh army, Morathi’s special rule, Beloved of Khaine, is removed. In addition, she has the Mark of Slaanesh (at no additional cost).
Her High Sorceress special rule is slightly changed – Morathi may choose four spells at the start of the game instead of rolling for them. She may choose from Dark Magic and/or from the Lore of Slaanesh.
On foot, a Druchii Anointed is fielded on a 20mm square base.
M | WS | BS | S | T | W | I | A | Ld | Points | |
---|---|---|---|---|---|---|---|---|---|---|
Anointed
|
6
|
8
|
7
|
5
|
4
|
3
|
9
|
5
|
9
|
235
|
Magic: A Druchii Anointed may be a Sorcerer at +40 points per level, up to Level 2. If a Sorcerer, he may use the Lore of Slaanesh or Dark Magic and gets +1 to cast.
Options:
- May choose either an additional hand weapon (+6 pts), a halberd (+6 pts), a great weapon (+6 pts), or if mounted, a lance (+6 pts).
- May also be armed with a repeater crossbow (+15 pts).
- May carry a shield (+3 pts).
- May ride a Cold One (+39 pts), a Dark Steed (+18 pts), a Barded Chaos Steed (+24 pts), or a Steed of Slaanesh (+40 pts).
- May choose Anointed Daemonic Gifts (see page 86), Dark Elf magic items, and any Slaanesh Daemonic Gifts and ‘Models with Mark of Slaanesh Only’ items from the Hordes of Chaos book, to a total of 100 points.
M | WS | BS | S | T | W | I | A | Ld | Points | |
---|---|---|---|---|---|---|---|---|---|---|
Devoted
|
5
|
5
|
4
|
3
|
3
|
1
|
6
|
2
|
8
|
12
|
Mistress
|
5
|
5
|
4
|
3
|
3
|
1
|
6
|
3
|
8
|
+12
|
Weapons: Two hand weapons
Armour: None
Options:
- Upgrade one Devoted to a Musician for +6 pts.
- Upgrade one Devoted to a Standard Bearer for +12 pts.
- Standard Bearer may carry a Magic Standard worth up to 50 pts.
- Upgrade one Devoted to a Mistress for +12 pts.
- A Mistress may take Speed of Slaanesh (allowing her to always strike first) for +10 pts.
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