Your army may include Karl Franz, the Emperor. He counts as
one Lord and one Hero choice. If you choose to field Karl Franz in
your army he must be your General.
Wayback Machine
The Emperor wears a full suit of armour made for him by Dwarf smiths. It incorporates some of the actual armour worn by Magnus the Pious at the battle of Kislev and is richly gilded and splendidly adorned with plumes and silken ribbons. The Emperor wields Ghal Maraz, the fabled Hammer of Sigmar, the weapon given to Sigmar by Kurgan Ironbeard, the ancient Dwarf King. This is amongst the most potent magic weapons ever crafted by the Dwarfs of old, in the days when their power was at its height. In addition, the Emperor wears an enchanted medallion, the Silver Seal, upon a chain around his neck. The Silver Seal wards away harmful blows, and even countermands magic spells cast against the Emperor. It was made for Magnus the Pious by the Warrior Mage Fredrik von Tarnus after the Great War against Chaos.
M | WS | BS | S | T | W | I | A | Ld | |
Karl Franz | 4 | 5 | 5 | 4 | 4 | 3 | 5 | 3 | 10 |
Deathclaw | 6 | 6 | 0 | 5 | 5 | 4 | 5 | 4 | 8 |
Points: 665 (440 for Karl Franz, 225 for his Griffon)
Weapons: The Emperor must carry Ghal Maraz, the Hammer of Sigmar (see below) at +180 points, or the Reikland Runefang at +100 points (Magic Weapon. All hits wound automatically, with no armour saves allowed).
Armour: Full plate armour (4+ Armour Save).
Mount: The Emperor rides his loyal Griffon Deathclaw (225 Victory Points if killed).
SPECIAL RULES
LEADER OF MEN: The presence and unflinching courage of the Emperor greatly
raise the morale of the Empire troops, inspiring the humblest of soldiers
to mighty acts of heroism.
The Emperor is immune to Panic. All friendly units within 18" of the
Emperor can always use his Ld instead of their own (this replaces his
normal General ability of passing on his Ld within 12"). In addition,
all units using Karl Franz's Ld can re-roll failed Psychology tests (remember
that
Break tests are not Psychology tests). THE REIKSGUARD: Karl Franz is protected by the knights of the Reiksguard and he commands the entire order. To represent this, up to half the Knightly Orders units in Karl Franz's army may be upgraded to Inner Circle, and Greatswords may be taken as a Core choice to represent Reiksguard Knights on foot.
DEATHCLAW: So strong is the bond developed from many years of war and adventure between the Emperor and his beloved Griffon, that Deathclaw automatically passes the Leadership test he needs to take if Karl Franz falls. In addition, Deathclaw will hate the model/unit that kills Karl Franz.
MAGIC ITEMS
THE SILVER SEAL: The Silver Seal wards
awaty harmful blows, and even countermands magic spells cast against the
Emperor. The Warrior Mage Fredrik von Tarnus made the artefact for Magnus
the Pious, after the Great War against Chaos.
Gives a 4+ Ward Save and
Magic Resistance (3) to the Emperor and his mount. In addition, enemies
suffer a -1 penalty on their rolls to
hit the Emperor and his mount, with both close combat and shooting attacks.
GHAL MARAZ: The Hammer of Sigmar grants its wielder +2 Attacks. Any hits wound automatically and no Armour saves are allowed. Each unsaved wound become D3 wounds.
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